Chapter 82 [Bonus ] 82 - Beta Test
Chapter 82 [Bonus ] 82 - Beta Test
After eating, I went up to my room to change, because if it was just my family at home, I wouldn't have bothered to dress like this, but with Emily here, I didn't feel comfortable.
If she was my age, or at most a year younger than me, I wouldn't have cared, but the girl was still 14, it wasn't cool of me to dress like that when she was in my house, and I knew how she felt.
Being the oldest, I was responsible for making sure nothing went wrong, so I had no problem changing into something less revealing.
When I left the room, I could hear the two girls talking and laughing in Liv's room, which gave me the freedom to go down to the basement and watch the video Jason had sent me.
With how well my vlog #1 went, I realized the potential that my vlog #2 could have, as it would be a very different point of view than normal, as I don't think I've ever seen the backstage of a concert at a wedding myself.
Not to mention that I could use it to start the song All Of Me, so I'd have to edit it twice.
Once to make the vlog and once to make the song.
Now I had a question, what would be more worthwhile for me, to release All Of Me first and then the vlog, or to release the vlog first and then the song?
The two could boost each other, meaning I could release either one first and the other would probably get more attention, but there would be a difference in how much one would boost the other.
If I released the vlog first, leaving only small snippets of the song, when the song was released, people would click with great curiosity to find out what the full song was like after seeing the teaser in the vlog.
If I released the song first, people would think it was really good and would probably click on the vlog to see what the full show was like.
But after making this summary, I realized that it might be better to release the vlog first.
Even though the vlog was longer than the song, editing the song was more difficult because the vlog was just Jason's main camera, while the music video required me to carefully select the image from each of the cameras that Jason had installed on stage pointing at me and the audience.
The difference in quality requirements between the two was too great.
So after setting up the basic editing part and starting to edit some of the vlog, I took a break and went to do my daily exercises and practice the other things I needed to do in my routine.
Today was still Saturday, so my grind had to continue.
Even though I was slimmer, there was still fat on my body and my goal was to lose it completely, leaving the compact muscles more and more visible.
For my weight training, I made a change and went from lifting weights to a full gymnastics workout.
The weights I bought from my dad a few weeks ago were already getting too light for me, and if I kept buying heavier and heavier weights I'd end up looking like an orc after a few months, so I decided to switch to the calisthenics workouts I learned on MeTube and focus on training with my own body weight.
Although the results of training this way would be a little slower, it would ensure that the muscles would be perfectly distributed throughout my body as it developed, for a more natural biology.
In addition to my daily workouts, I also took the time to do my two daily arts.
One thing I found to optimize my time was to practice my Spanish while running around the neighborhood.
Since I usually ran while listening to music or nothing at all, I thought I could optimize that time to listen to Spanish lessons, and it worked very well.
Running 1 hour a day and listening to Spanish lessons meant that the level of my Spanish Language Mastery Skill went up one level every few days.
It wasn't as fast as the other skills I was devoting 100% of my time to, but it wasn't slow either.
Considering that a normal person takes 30 days to level up a skill in the first 10 levels and 60 days to level up a skill after level 20, being able to level up a skill every few days was already a very big step forward compared to normal people.
So I just kept up this routine, which gave me a little more free time every day.
Surprisingly, even though I was very busy, I managed to take a few hours every day to practice my programming to make my game, and the game was already taking shape!
The first main point of the game that I focused on was the Osu mode, which for those who don't know, is a game where circles appear on the screen to the rhythm of the music and the player has to click on each of these circles at the perfect time.
The more perfect the player's timing during the song, the higher the player's score.
Each song can be played at different difficulty levels and with different difficulty modifiers that further increase the difficulty and the score the player can receive.
To encourage players, I had created a rank for each song, and each score the player received, from Rank F to Rank SS+, would give the player a score for their account, which would be calculated into a ranking so that players would know how good they were.
Of course, I was still developing this part of the ranking, but the gameplay part was almost finished, the buttons worked properly, the scoring for the game worked properly, most of the bugs were already fixed, the only thing left was to choose a song to make an in-game version and test if it really worked perfectly.
Unfortunately, there was no way to automatically convert a song for the game. Even if I could make an option for the game to convert the song's BPM to the game's cycles, that still wouldn't make the music any fun, so I had to spend almost an hour setting up The Lazy Song for the game on Easy and Medium difficulty only, then setting it up for the game on Hard difficulty.
But when I tested it on Medium difficulty, I was already quite satisfied, with every click I put a satisfying sound and every right click in a row I put a celebration, for example, every 25 perfect clicks in a row a message would appear on the screen, then 50 clicks, then 100 clicks, then 200, and so on.
After finishing the song on Medium with an S-grade, I felt I could go further, so I added a difficulty modifier to play the song in Nightcore version, which increased the speed of the song to 2x and the generation of points to 2x as well.
This time, the song became much more complicated and funnier, because a nightcore version made the singer's voice thinner because of the way I sped it up.
Could I take that out? Yes, but what's the fun of nightcore without changing the singer's voice?
So many songs in my old world had Nightcore versions that were better than the original versions, it wasn't fair to just take that out of the game.
[+1 DEX].
When I was halfway through the song, I got a notification and was surprised, so I missed the next notes and ended up with an A in the song.
But I didn't worry about it, I was amazed when I saw the improvement in my stats!
Training by playing Osu meant that I had to push my hand dexterity to the max, which trained the skill to a high level and made it earn a point, a game point!
That was great!
"Noah, what was that weird version of your song?" A curious voice came from the basement stairs as he looked at me curiously.
I glanced at Ethan and saw his eyes flicking to the computer screen with curiosity, while Isabella stood behind him with a shy, curious expression as she looked around our basement.
Since we kept our instruments here, it was understandable that she would be curious to see so many things, so I just treated it as normal and smiled as I stood up from the chair.
When I looked at the two of them, I didn't see my younger brother and his little school friend, in fact, what I saw as I looked at them were two powerful beta testers for my game.
Who better than two kids to test a game like mine?
I could use their feedback to make the game more accessible to children and gain an even wider audience in the future, while my music that would be in the game could also be promoted to an even wider audience!
When I think about how many times I listened to a song while playing it on Osu in my previous world, many songs I had never heard of became my favorite songs after playing them on the computer.
The old man I called Dad in my previous world didn't buy me a computer, so I had to make do with the old computer he had at home.
Osu was the only interesting game I could download at home, so I spent many hours playing it.
Now I want to see the next generation of this world enjoy it too!
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