Chapter 78 Adventure
[Based on the Book, 'The First Diplomat: Ez']
History is a merry-go-round that revolves around the same wheels and the same places. So the saying that history will repeat itself is the right thing.
Like deja vu for immortals, they see the same story repeated in human civilization.
Well.. It's not that humans don't learn from history but they find new ways with the same goal.
At first, Mana God used mana to become a god and asked humans to worship them. Humans are enslaved because of their ignorance.
But The Great Human War destroyed them. Then the era of Mana Gods end.
The surviving mages discover that the key to strength and power is mana mastery. So they hide it and destroy the rest.
They also know that humans are creatures full of curiosity. If humans find out that they can have superpowers like them then they will continue to look for ways to become stronger.
They hide in the shadows and control the rulers behind the scenes.
But the Mana Species War forced them to surface and become human protectors. Humans now know their existence and know about the power of mana. Then the era of the Mana Ruling Family who's controlled from the shadow end.
Now come to the new era.
The era where every human knows the existence of a mage. An era where every human being knows the existence of mana.
How will the master deceivers enslave mankind?
[First].
After the truce between the Human Alliance and the Elf Alliance, the war ended. Humans can live in peace. Humans no longer needed to sacrifice their lives to intercept the axes of the dwarfs or the arrows of the elves. They can already feel the peace they are fighting for.
So those mages are not needed anymore right?
Imagine if someone with weapons of mass destruction walked in the middle of the city wouldn't that be dangerous?
So for the 'safety' of ordinary people, to become a mage, one must have good character and virtue. They make it difficult to become a mage. They made the standard of entering military academies so difficult that only those with money and those who had direct contact with the teachers' academy could enter.
Of course, they don't do it openly, it's just an open secret that everyone knows. With the emblem, only those who have good character and virtue can enter the academy.
How could poor peasants raise their voices in front of rich merchants? How could the shabby herdsmen hold their heads up in front of the nobles? When they accept the reality of the world then the difficulty of entering the Military Academy will become a matter of course.
But can't humans make their own [Mana Potion]? Then why need to enter the military academy?
Well.. If you think about it, alchemy is a job that requires a high level of knowledge, they have to know what ingredients they are going to mix and the right amount. If they don't understand this then what they make is not a potion that can turn mana flow into a constellation but a poison that can make you die or be paralyzed.
Isn't this dangerous?
[Second].
So for the 'safety' of the common people, it was necessary for institutions to grant licenses to real alchemists. An unlicensed alchemist is a swindler and their potion is poison.
How do convince the mass?
Easy, just deploy some people disguised as alchemists without a license and make them sell fake potions.
A few fatalities for the 'safety' of the people are worth the pay, right?
Then for the safety of ordinary people, the deployment of [Mana Potion] must also be regulated. It must specify where will it be sold, to whom it will be sold, and at what price will it be given. And the price of licensed alchemy [Mana Potion] that has proven its efficacy should be more expensive right?
So the price of [Mana Potion] at the license alchemist shop is very very very very very.. hm hm.. eeh.. I'm sorry my hand itch, where do I stop? oh yes.. very and very very very very expensive. For example, a farmer has to sell his garden, house, wife, children, kidneys, feet, hands, cock, and self-esteem, even if they sold their heads are still not able to buy just one bottle.
Then the dose must be slightly reduced so that the bodies of ordinary people can adapt quickly. It can't be helped that they're just ordinary people with insufficient nutrition, right?
As a result, those who couldn't enter the Military Academy and had to buy [Mana Potion] from licensed alchemists had to drink bottles of it to become the mage they dreamed of. This is all for the 'safety' of ordinary people.
Then will humans just give up?
Of course not!
They found that the mana organs of mutated animals and rare plants are very expensive in the market. If they managed to get it then they could sell it and earn enough money to buy a [Mana Potion].
However.. Do the master deceivers not know of this loophole?
Of course, they know. They provide the gap and recommend humans to use the gap.
As we know to make [Mana Potion] it takes the mana organs of mutated animals and some other rare plants. They can indeed raise mutated animals and grow these rare plants. However, there is one problem, namely the struggle for mana. Mutated animals and rare plants need a place that is rich in mana to live healthily. So they rarely grow in places inhabited by mana species because they have to compete for mana with mana species.
So in order to find the [Mana Potion] materials, it is necessary to hunt them down and collect them in their natural habitat. However, these habitats are very far from human settlements, dangerous, and difficult to find. It costs a lot of money to just collect [Mana Potion] ingredients.
To reduce the cost and avoid the risk of death of spoiled child mages; they need workers who can be paid cheaply, they need workers who can't complain, and they need worker who thinks they are working for their own benefit.
[Third].
This is where adventurers come from. With aspirations and dreams to become a strong mage.
They advanced into the ferocity of the Bog forest without fear. They advanced against the heat of the Unwelcoming desert. They advanced into the depths of Dartwell Lake.
Many of them died without a grave and memories became fertilizer for the plants and fill the hungry stomachs of the animals. Some of them go home empty-handed, bringing only trauma, depression, nightmares, and scary stories told to the drunks. Few of them managed to bring the game treasure which was then sold at a disproportionate price.
With a wad of money in hand, they entered the bars and tried to forget their fearful hearts. They came home drunk with a few coins in hand. The next day they again gambled their lives for a fortune.
Then didn't any of them become mages?
Of course, there is... yes there is... The adventurer's chance of becoming a mage is 1:100, even if it's only 1%, isn't that still there?
So what did the master deceivers do for this 1% of adventurers?
[Fourth].
Well.. it's complicated, but I will try to explain it as simply as possible so the reader of this book (who has a small brain) will understand.
An adventurer must register themselves with an institution called a Guild. Guilds are institutions that will register adventurers' names and record adventurers' achievements. This is intended for the 'safety' of adventurers while they are adventuring. So they don't team up with murderers, robbers, rapists, and other human-shaped fuckers.
Also in the Guild, adventurers can sell their bounty. They can also buy weapons, armor, antidotes, etc. They can also keep their money in this place. The prices of weapons, armor, antidotes, etc were not cheap, so many adventurers did not have the money to buy them. But take it easy because the Guild also has money-lending services, with an interest of course.
Of course, the interest will be used to support new adventures, orphans, and other poor people. It's because the Guild is a benevolent 'non-profit' organization that all adventurers can trust.
Guilds also provide missions that are assigned by alchemies, nobles, or other rich people. Adventurers who complete these missions will earn extra money for their services to help Guild clients.
If they fail?
Of course, they had to pay the Guild with money as well.
If they don't have money?
Don't worry, the Guild is a benevolent non-profit organization, they will consider it a debt that will be paid on the next mission.
Fine isn't it?
In fact, nearly 95% of adventurers who become mages have debts that cannot be paid off even if they carry out missions throughout their lives. This was because before becoming mages they were only ordinary humans. They will be injured, their armor will be damaged, their swords will be broken, their antidotes will be exhausted, etc. So it was almost impossible if they never borrowed money from the Guild.
So where's the other 5%?
Well.. The Military Academy, Alchemist, and the other master deceivers still need mages from adventurers like for target shooting, for a trial of a new potion, to fulfill their sadistic desires, or to fulfill their sexual desires.
The mage's body was thick enough to be the target of the Military Academy children's spells. The mage's body was strong enough to become a guinea pig for the alchemist's new potions. Some want to try the taste of fighting with other mages. Some wanted to try to rape a mage.
But mages are those who have strength and abilities beyond other ordinary humans who of course also have high self-esteem. So no mage can fulfill those needs. But don't worry, there is a solution!
[Fifth].
Introducing the Slave Trader.
Slave trading was a very noble job. With the help of data from the Guild, slave traders would hunt down adventurers who escaped the Guild's debts. They will catch it and sell it to the needy.
Very noble.
Almost all slave traders were financed, sponsored, and created by the academy's teachers. They sometimes use academy students to carry out missions to catch adventurers with the mission badge to catch dangerous criminals. That way the academy students would gain experience fighting with mages and the needy would get the mages they needed.
Very noble.
For ordinary humans, this era is the era of peace, but for those who understand this era is the era of slavery.
However...
If The Great Human War is the end of the era of Mana Gods.
If the first mana species war was the end of the era of the Mana Ruling Family.
So what war will be the end of the era of the master deceivers?
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