Chapter 426: Vol 9: Display Player Upgrades Part 1
Chapter 426: Vol 9: Display Player Upgrades Part 1
Ibro stood in his place for a moment without any expression on his face, it had been a long time, really a long time, since he used the game mode, and he missed it.
It took him a couple of seconds to get hold of his emotions, as it wasn't that easy to switch between using a pure system and using the game now, probably with the system as he hoped. The first thing he did was to ensure his system was still running, so he asked:
'Are you there, partner?'
'I'm here, partner,' the system replied.
'Are you ok? Has anything happened to you?' Ibro asked with concern.
'No, I'm really fine, the game here didn't touch any of my stuff, all it did were some changes that enabled me to blend in here and use my functions and abilities as usual, or even better,' the system replied with strange enthusiasm that didn't miss Ibro, who asked with curiosity:
'What changes?'
Ibro knew his system wouldn't be in such a spirit if it didn't score it big, and he already witnessed something familiar before, his old gone Dronil had also been like this when he sat his foot for the first time here.
'They aren't much, just you can now generate the ultimatum energy, plus I can use any skill you learn and blend it in my system,' the system replied.
'I doubt this is all,' Ibro said with a wide smile, as he knew his system hid the biggest surprise for later.
''
'Fine, keep your secrets, eventually I will learn them all.'
Ibro then turned to the next important thing, checking out all the changes that occurred on his profile here, including skills and stats, so he said:
"Display player profile."
"Display Dinar class."
"Display rune master class."
Three popped up windows appeared immediately in front of him, with rows of words lining smoothly one word after another. Ibro began to read them steadily to understand his upgrades that he gained here.
"Player Profile:
Player Name: Ibro
Overall Level: 30
Fame: 1000
Titles: One title is the maximum a player can equip at any time.
+ Mythic slayer title: rare title. It adds 100% of Strength stat to the player when equipped. It needs to be upgraded to unlock further uses.
+Pioneer Lord Title: Unique Title. It gives the player the ability to mind control his enemies to change their loyalty and become his subordinates. It works on single targets only.
It needs to be upgraded to unlock further uses. The target must be lower than player level, and any living target is subjected to this effect, including and not exclusive to demons and monsters.
Adventure Class: Dinar Class
Adventure level: 50
Lifestyle Class: Rune Master Class
Lifestyle level: 250
Lord Mode Grade: Lord striving for hegemony
Lord Level: 30
Lord Mode Accomplishment grade: 3
Player stats:
Ultimatum energy: (HP + MANA + Attack + Magic Attack + defense + Magic Defense + Speed + Attack Speed)*10 = 44.760 million units.
HP: 3500000/3500000
MANA: 7000000/7000000
Attack: 100000
Magic attack: 70000
Defense: 50000
Magic Defense: 14000
Speed: 35000
Attack Speed: 7000
Strength: 100000
Vitality: 350000
Intelligence: 70000
Agility: 35000
Endurance: 50000
Hidden stats:
Valliant: 100
Wisdom: 50
Luck: 20
Leadership: 150
Remaining AP: 0
Player Inventory:
+Ognor Staff: Gold grade Staff. Growth type staff. Dinar class only. Now it is level 0. Effect: Intelligence + 10. No unlocked skills.. It needs to kill 100 monster level 1 higher to the player at the least to level up.
+Ognor Armor: Gold grade armor. Growth type armor. Dinar class only. Now it is level 30. Effect: Endurance + 10. It needs to kill 10000 monster level 1 higher to the player at the least to level up.
Skills:
Innate Rebound skill: it gives player 5 seconds of absolute immunity, where the player absorbs 50% of all attacks hitting him, then the player would release the stored damage either on single target, or as AOE in area of 100 m*100 m around the player.
The damage can be stored for 3 times and then be released. Each 10 level increase will grant one more storage time. Cooldown: 20 seconds.
+Reiv Helmet: Gold grade helmet. Growth type helmet. Dinar class only. Now it is level 30. Effect: None. It needs to kill 10000 monster level 1 higher to the player at the least to level up.
Skills:
First block skill: It completely blocks the first 10 hits of any target for the player. Blocks 30 hits maximum for one target daily.
Rally Skill: It launches a light flash beacon to raise all the allies morale in area 1000 m*1000 m centered around the player. Can be used three times a day."
+Dinar sword: Gold grade sword. Growth type sword. Dinar class only. Level 150. Effect: increases basic strength by 3000% when the player wields it. It needs to kill 150000 monster level 1 higher to the player at the least to level up.
Skills:
Demon Slayer skill: Passive skill. Any demon around the vicinity of the player in radius of 10k m* 10k m is subjected to a 20% weakening effect. Any demon attacking the player is subjected to additional 20% weakening effect + Fear effect.
Dragon Descent skill: Active skill. It transforms the sword into a dragon that hits a single target with 1500% Attack. If the target dies, immediate reactivation after one second if the player permits it.
If the target didn't die, it needs 5 seconds to be reactivated again. It requires a stance, move, and strike steps before use.
Twin Sword Whirlpool skill: Active skill. It needs another sword to be performed, any other sword grade or class is fine. It creates a whirlpool that moves in a radius of 1000 m* 1000 m around the player.
It causes 500% attack per target affected by it per second. Cooldown: 5 seconds. It requires a stance, move, and strike steps before use.
Chain Sword skill: Active skill. It transforms the sword into a dragon that launches repeated long range attacks, each equals 250% Attack. Frequency per seconds: Triple hit per target in radius of 50 m* 50 m.
If Duration: 10 seconds. Cooldown: 15 seconds. It requires a stance, move, and strike steps before use.
+11 million Gold Coin.
+Vortan egg: Egg of unknown degree. Conditions to be hatched: Unknown."
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