RSTUM System Changes for Season 2
RSTUM System Changes for Season 2
*************The Old**************
RSTUM's System was consisted of the following things:-
The Basic Information: Name, Level, Race, Class.
The 5 Attributes: Strength, Endurance, Agility, Wisdom, Intelligence.
The Characters Talent: Indicated by a percentage and defines which Seven Elements they can use. They were also graded by levels.
The Skills: Mostly Passive Skills. They would also grow in levels. Magic is also part of the skills.
It looked like this:-
[Status]
Name: Leon Dark
Age: 18
Race: Human
Level: 21
Class: Warrior
Class: Rogue
[Main Attributes]
Strength: 31
Endurance: 32
Agility: 32
Wisdom: 32
Intelligence: 37
[Secondary Attributes]
Charisma: 11
[Proficiency]
Talent: EX
Martial: N/A
Magical: (All Elements)
Craft: N/A
[Features]
Ring of Relife
Unrestrained Magic
The Warrior's Ability Correction
The Rogue's Ability Correction
[Titles]
- Black Cobra (?)
- Legendary Thief (S)
- Humanoid Slayer (C)
- Rabbit (E)
- Unholy Thief (?)
[Skills]
[Artillery Technique Lv.9] [Blade Technique Lv.6] [Unarmed Technique Lv.5] [Stealth Technique Lv.8] [Riding Technique Lv.6] [Martial Technique Lv.5] [Swimming Technique Lv.3] [Engineering Technique Lv.3] [Polearm Technique Lv.3] [Marksmanship Technique Lv.4] [Woodworking Technique Lv.2] [Drafting Technique Lv.1 (New)] [Enhanced Stamina Lv.5] [Enhanced Mana Sense Lv.3] [Enhanced Reflexes Lv.2] [Fatigue Resistance Lv.4] [Poison Resistance Lv3] ]Pain Resistance Lv.4] [Physical Resistance ResistLv.3] [Mental Resistance Lv.5] [Heresy Resistance Lv.3] [Hemorrhage Resistance Lv.1] [Fire Resistance Lv.2] [Acidance Lv.1] [Space-Time Magic Lv.1] [Knowledge Magic Lv.1] [Shadow Magic Lv.2] [Light Magic Lv.2] [Fire Magic Lv.1] [Air Magic Lv.3] [Spirit Magic Lv.1] [Earth Magic Lv.4] [Combat Magic Lv.5]
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*************The New*************
It contains most of the old elements of the system but in a shorter and simpler fashion.
The Basic Information: They all remain the same.
The 5 Attributes: They all remain the same.
The Skills: Each skill is not associated with levels but with the Character Attributes exactly like D&D, the world's most popular RPG. Being skilled is something that means one is proficient (D&D term) and this skill can be used in regards with the Attribute Score more effectively.
The Characters Talent: Instead of a percentage, we go for the simpler ranking system of S, A, B, C, D, E and on the top of them all representing Leon's Talent, EX Rank. The percentage still exists and it represents growth speed.
The Magic: Previously, it was part of the skills. Now, it has its own category with letter ranking to indicate how much a character is proficient in each School of Magic.
The Titles and the Perks: Two sides of the same coin. They are abilities and powers that are associated with the character either positively or negatively. Achievement titles like (Killer) or (World Class-Thief) cause the character to become a better killer or thief altogether without indication to how much the character benefits. Only the name suggests how effective a title is. Perks are the same but they are more like powers, some perks come and go like the Class Modifier perks.
Name: Leon Dark
Level: 22
Race: Human
Class: Rogue
Class+: Wizard
STR: 32 [(Athletics) (Blades)]
END: 33 [(Woodworking) (Pain Resistance) (Poison Resistance)]
AGI: 33 [(Acrobatics) (Riding) (Stealth)]
WIS: 33 [(Archery) (Artillery) (Reflexes)]
INT: 38 [(Heresy)]
Talent: EX (200% Growth), (All Elemental Affinities)
Magic: (Space-Time [F]) (Knowledge [F]) (Spirit [F]) (Combat [C]) (Shadow [E]) (Light [E]) (Fire [F]) (Air [D]) (Earth [C])
Titles: {Black Cobra} {World-Class Thief} {Unholy Thief} [Man Slayer] [Rabbit]
Perks: (Ring of Relife) (Unrestrained Magic) (Rogue Class modifier) (Wizard Class modifier)
And that's all there is to the system. Cleaner, simpler, and more RPG.
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