Almighty Game Designer

Chapter 1178:



Chapter 1178:

Translator 549690339

All the designers present looked at each other. Although they were mentally prepared, this plan was still a little hard to accept

A videogame designer raised his hand and asked,then If this plan really works out, does that mean there wont be any differences in the segments for League of Legends? Then how are we going to distinguish between bronze and King players?

Chen Mo smiled,this plan wont include PvP or competitive games for the time being, itll only include single player games in the beginning.

Another videogame designer said,but this way, itll be hard to show the greatest value of this plan. Although players all want to become professional players, this is based on the premise that 90% of players are noobs. Without noobs as a foil, the experts will not be able to stand out.

If were only introducing standalone games, its not much different from lowering the games difficulty, right?

Chen Mo shook his head,of course its different. The system will only give you talent, not power. In other words, when the player first receives the implanted talent, the difficulty is the same as before, but through his continuous hard work and practice, he can continue to become stronger until he reaches the peak. This process itself is a relatively long process, and the player can feel this change well.

If the games difficulty is lowered, the players will only think that the monsters are too weak. However, by increasing the players talent and raising the ceiling that they can reach through hard work, they will be able to experience the joy that only experts can experience.

One of the designers was silent for a moment before saying,Chief Chen, I still think that this plan is a bit of a waste of effort and no gain. Most of the players have already accepted the fact that they are noobs. If we let them experience what it feels like to be an expert, will it have the opposite effect in some ways

Chen Zhao smiled and didnt answer immediately.

He looked at the people present and asked,what is the greatest injustice in life? Is it the family you were born into? Is it your appearance? Was this a policy of differential treatment? Is it luck?

Neither. The biggest injustice is the brain. Some people can climb onto the rich list from scratch, while some people cant even get into a key university even if they exhaust all their mental strength.

Whats the biggest injustice in the game? How much did he charge? Is it the time you spent in the game? Of course, this was also unfair, which led to games that required a lot of money. Its just that games with paywalls have been gradually abandoned by players, and these two types of unfairness are no longer mainstream.

Right now, the biggest injustice in the game is talent. Everyone can work hard, but some people become top players after working hard, while some people are still Bronze 5 after working hard.

Become an expert. These four words might seem simple, but in fact, they have a strong attraction for those noob players.

A videogame designer said thoughtfully,Mr. Chen, are you saying that every player can experience the process of suffering and then mowing the grass in Dark Souls through this system? Let everyone experience the process of going from fright to parkour in outlast? If thats the case, then its a very attractive plan for ordinary players

Chen Mo nodded,you can understand it that way. However, I want to emphasize that what we give players is talent, not ready-made abilities. Whether or not players could turn from noobs to experts depended on whether they were willing to work hard. What we need to do is to ensure that every bit of effort by the players will be rewarded.

In essence, it is a supplement to the players gaming experience.

Every effort pays off The designer who asked the question repeated the sentence in a low voice,it sounds very tempting. However, isnt this the same as an official cheat?

Chen Zhao shook his head. There is a fundamental difference between the two.

Cheating breaks the rules of the game and allows players to gain without working. It doesnt make players work hard, nor does it make players become real masters. It was equivalent to giving an ordinary person a gun so that they could kill a martial arts expert. However, in reality, the person holding the gun could not experience the feeling of a martial arts expert. This would destroy the gaming experience.

What we need to do is to give every player the possibility of becoming a martial arts expert. Players needed to work hard, and after working hard, they would become a real martial arts expert, not someone who held a gun. The players can still get the best gaming experience.

The designer who asked the question nodded.

Chen Mo looked at the projection screen, and the content changed automatically.The reason Im telling everyone about the extraordinary player plan is mainly to prepare for the future.

Extraordinary players plan to log into single-player games and some specific instance dungeons in oasis. What we need to do is not to let the extraordinary player plan affect the competition between players, but let every player experience the joy of becoming stronger in some single-person experience content.

After the meeting, Chen Zhao returned to the surveillance room.

How is it? Chen Zhao asked.

Qian Kun pointed at the screen,Its already become a simple puzzle game.

Chen Mo looked at the screen. Jiang Huan was already searching for all kinds of puzzle-solving items to move on to the next part of the story.

The VR version of Resident Evil 7 was more like a huge haunted house. It didnt have a fixed flow, but it didnt mean that the game could be played in any way.

There were all sorts of dangerous enemies and resources hidden in this huge haunted house. Although the players could use their intelligence to jump from one scenario to another, at the end of the day, the clues and exits would not change.

For example, the key to a door was hidden in a specific location. If the player couldnt find it, the door wouldnt open.

However, the puzzle-solving element of the game was secondary. The main thing was horror.

However, for Jiang Huan, who could remain rational under extreme circumstances, this game was equivalent to a pure puzzle game.

The main difficulty of horror games for the players was their sense of fear. When the players were in extreme fear, their movements would be distorted, their observation skills would decline, and their judgments would be wrong. Under these circumstances, the difficulty of horror games would soar.

However, if the players could predict what was going to happen next or remain calm, the difficulty of the game would be reduced by several levels.

Manager, Qian Kun said worriedly,if all the transcendent players are like him, will we still be able to sell our horror game?

Chen Mo laughed,who told you that all extraordinary players would be like him? We set the standards for extraordinary players, we just want to make up for the players shortcomings, we didnt say that they would all become Supermen.

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