Chapter 98 - Labyrinth Monster
"ARISE."
The Shield-Bearer Orc's skin started to rot rapidly and fall to the ground. Not only the skin, but the flesh also started to melt like water and it didn't last long before it fell to the ground. When the skeleton and its shield that was attached to its body was left behind, the eyeball socket with missing eyeballs started to glow green. Green colored flames started to envelop the skeleton and it caused the normal Shield-Bearer Orc to transform into an undead.
When the Shield-Bearer Orc finally regained its footing and is now back to fight, the interface now displays the status of the Shield-Bearer Orc.
Name: None
Race: Shield-Bearer Orc
Level: ???
HP: 7,000/7,000 (30 minutes left)
MP: 1,000/1,000
Attributes:
STR: Good
AGI: Poor
DEX: Poor
END: Excellent
INT: Poor
Skills:
Shield Bash – Bash an enemy using the shield and inflict damage to the enemy.
Taunt – Releases a howl that will provoke the surrounding enemies to only attack you.
Roar of the Wild – inflicts fear and paralysis to surrounding foes. Has a large chance of failing. Will deal with a minimal amount of damage.
Iron Body – increases the resistance against all elements and attack types by 100% for 1 minute.
The skills of the orc are quite enough for fulfilling the tank role. Also, since undead units are weak to holy magic, I added an undead-specific healing magic which is the [Heal the Rotten] to make sure this orc will last until the end of the duration.
"Undead? A black knight? What the hell is going on?!" Dolly almost freaked out seeing the towering Shield-Bearer Orc.
"I will explain later, please focus on the boss. If we don't kill this bastard, we will die immediately due to how strong this guy is, don't worry about this undead and focus on the boss always."
Despite her confusion, she complied and started chanting on a spell. Now that Dolly is good to go, I commanded the undead via the command interface where I can control the movement of the undead and its skills. Activating the Taunt, the undead started howling and slam down the shield to the ground. The Labyrinth Monster who was aiming at me howled and directed its attention to the Shield-Bearer Orc. Now that it directed its attention to my undead, it's time for us to release the attacks.
Atlas released a few slashes to the Labyrinth Monster in quick succession before stopping to avoid the aggro from passing through him. Dolly also managed to finish her casting time and pointed her wand to the boss.
"AQUA BLAST!"
I didn't bother to help with the attacks because I assumed the role of the Cleric. Clerics might have offensive magic skills but those are for the solo battles since Clerics in Alternate World does not need a team to farm monsters and level up. However, this is just situational skills and it is much better for Clerics who are in a party to just focus on healing teammates. Participating in battles will just waste your energy and mana so it is much more inclined that Clerics should just go to full support mode instead of semi-support and semi-assault type.
When the Labyrinth Monster released an AOE attack, everyone got damaged including me. Since the damage is the physical type, Dolly's HP fell to 45% due to how magicians have a low defense against physical attacks. I don't need much healing since Cleric Stats don't apply to me, Atlas also doesn't need some healing so I only directed my healing spell to Dolly.
Whenever the [Taunt]'s effect disappeared, I make sure that Dolly does not attack the Labyrinth Monster while it is in cooldown. Bosses will tend to get a lot of aggro on attacks from magic type classes like Magicians. Magic Knights are also one of them that can attract lots of aggro in boss fights but since that class has a decent defense, magicians are much at a disadvantage that is why whenever the boss managed to break free from the [Taunt], only the melee DPS has the right to attack it.
The Labyrinth Monster is quite predictable and due to it being the first boss appearing in the Tower Dungeon, it is quite weak. But like I said earlier, beginners will have trouble fighting against this kind of boss.
It was quite sturdy at first but the HP slowly fell to criticals due to the relentless attacks from Dolly and Atlas. Despite the boss releasing multiple AOE attacks, due to my potent heal and good decision making, the boss fell without leaving a single casualty. Even the undead Shield-Bearer Orc did not suffer too much damage.
-Labyrinth Monster was successfully killed!
-Got Labyrinth Moss x7
-Got Unknown Matter x5
-Got 100,000 EXP( Title Effects activated, 100,000 bonus EXP)
-Got 10 Paladin Exp, 15 Necromancer Exp, and 15 Cleric SP
I got materials from the boss we killed and the equipment that the boss dropped is scattered on the floor. If you go on solo, all the dropped equipment of the mobs killed will immediately be sent to your inventory while if you have a party member, it will automatically fall on the floor. There are 5 pieces of equipment on the floor. Since Dolly did not even bother to look at the loot, I decided to check them all, one by one.
[Staff of Tranquility]
Tier: Rare Tier
Type: Staff
Equippable at level 30
Equippable by: Cleric
INT: 35
Special: Cooling Peace - Decreases casting time by 1.5 seconds
Info: A staff meant to be used as a symbol of tranquility and peace. Now it is just a common staff by higher mages.
Note: Peace was never an option!!
Durability: 1000/1000
[Savage Armor of the Wasteland]
Tier: Normal Tier
Type: Upper Equipment
Equippable at level 32
Equippable by: All
DEX: 14
END: 21
Info: A piece of armor usually worn by bandits. Designed to ease movements and to increase defense slightly.
Note: Perfect clothes for savage people.
Durability: 1000/1000
[Ring of Fire]
Tier: Normal Tier
Type: Ring Equipment
Equippable at level 31
Equippable by: All classes
INT: 40
Info: The mass-produced version of the original [Ring of Fire]. Due to it being a replica, it doesn't really have any other purpose aside from jewelry.
Note: Do not mistake this for the Pacific Ocean, that is different. Go back to school if that is what you think first.
Durability: 750/750
[Gun of Donovan]
Tier: Rare Tier
Type: Gun Equipment
Equippable at level 35
Equippable by: Gunslingers
STR: 34
DEX: 30
Special: Point-Blank Bullet – every bullet released by the gun has a chance to inflict a Critical Hit to the target.
Info: A gun that was owned by Donovan the Sherrif. This gun has felled countless criminals after trying to escape from Donovan's justice.
Note: Standard issue gun. Nothing to be noted here.
[Bamboo pole]
Tier: Normal Tier
Type: Bo staff Equipment
Equippable at level 32
Equippable by: Druids
STR: 15
INT: 27
Info: A bamboo pole freshly cut from the bamboo forest. Nothing to be noted from this. It is just plain bamboo.
Note: Good for whacking *ssholes once in a while.
I don't think I like any of this equipment. Although the critical attacks of the gun are nice, it isn't really necessary so you can say it is pretty niche. I think I will be keeping the [Gun of Donovan] instead and give the rest to Dolly since I don't think I will be needing the money and devouring it would just be a waste of time.
I was about to send the equipment to Dolly when she suddenly looked at me.
"If I am not mistaken, you are the one who soloed the dungeon Lesser Purgatory and stole the first clear of that dungeon right?!"
Oh crap, I was found out.
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